EMPLOYER
Treyarch / Activision
DIRECTION
Shaun Bell
DATE
2014 — 2015
DESIGN TEAM
David Duckworth, Colm Nelson, David Vonderhaar
UI ART TEAM
Neptali Cisneros, Jean-Sébastien Day, Miguel Durán, Ludger Saintelien, Stewart Roud
UI ENGINEERING TEAM
Pennie Chock, Jeff Colhan, Steve Crowe, Pravin Babar
While helping Stewart and Shaun to further explore the UI through concepts I also began to work with their proprietary UI editor (equivalent to Flash with Scaleform) in order to ramp up properly for production and audit the tool for improvement/stability suggestions.
When the lead designer was let go, I became a more integral part of the studio as I was the only UI designer for roughly half a year. I spent this time building the team with Shaun as well as helping to develop the visual foundation for future team members while working closely with the UX designer.